Portfolio

Our work to date. Some are prototypes, others are complete games.

Starfall (2023)

We are currently releasing Starfall in Q2 2023.

♠ Winter Wars (2016)

This was an outgrowth of The Fall: Reborn that used a modern mapping system for the first time.

The Fall: Reborn (2015)

Our third launched game was a remake of The Fall (2009) as a passion project.

Regnum Interrus (2014)

A classical/medieval setting featuring a unique overworld map.

Silence of Eden (2013)

This was an early prototype that laid down much of the architectural and narrative framework for Starfall.

Shadows of Arke (2011)

A prototype focusing on player-created nations and corporations.

Silicon Dawn (2010)

Our second released game, putting players in a fully mapped galaxy.

Silicon Dawn: Earth (2010)

A prototype that incorporated map-based base layouts and custom unit creation.

Transcendence (2010)

I don't even remember what this was supposed to be.

Project Aurora (2009)

A prototype that incorporated map-based base layouts and custom unit creation.

The Fall (2009)

The game that started it all, 1,600 players making alliances and war in a persistent galaxy.

The Fall: Alpha (2008)

Our first serious web strategy game prototype, written in VB.net.

Nova Wars (2007)

Our first attempt at a game, a Windows Forms Application that loosely replicated CyberNations in a sci-fi setting.